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The final ding

November 24, 2012

With only about one week left until City of Heroes gets killed by NCSoft, I reached my final goal that I set up for myself in the game. When I started to play the game for real about 6.5 years I created a number of characters, although most of these first did not stick with me. However, one that remained was my Plant Control/Thons dominator – Sarek.  This was also the first character that reached level 50,  after about 14 months.

Since that time I fell in love with the Dominator archetype; it is a hybrid that packs a really nice set of variety – melee and ranged combat, excellent crowd control, debuffs, pets and the supercharged mode of domination – makes crowd control even better and gives mez protection when active. Defense kind of sucks though, which is good I think, because it gives a weak spot of the gameplay that you need to watch out for   – and thus avoid gameplay to become boring. Given that must of the strong points of the archetype is in the crowd control it also requires you to be active to get the benefit – more fun than getting the benefit from some toggle power that just keeps running.

So with my first max level character being a Dominator, I decided about a month ago that my last max level character would be a Dominator as well – and Jotunheimer was created. He is an Ice Control/Dark Assault/Ice Mastery large Dominator and has been quite fun to play. On Thursday Jotunheimer reached that final ding and became my 10th Dominator to reach max level. (22nd character in total to max level).


With this goal reached I have currently nothing left that I feel that I have to do before the end – I played through all my stories I have written again in Mission Architect, taken at least one screenshot of all characters that I have on my main account. Unfortunately I cannot log on to all my characters – when I lost VIP access I lost some access to those and could only unlock 18 of them. That is not the end of the world, although it would have been nice to give each one a run and perhaps save a screenshot of all costumes – not just the one that shows on character select screen.

The character creation has also been one of the enjoyable parts of playing the game – and not just at start, but also adding new costumes to existing characters. There has been more than once that just changing the costume actually made the character more fun to play for me – more emotional attachment to a new custome and powerset design.

Also a great point has been the travel powers. I think my favourite travel power in the end is Super Jump. Not the most convenient one, but it never fails to provide a bit of a rollercoaster-like rush jumping around with great leaps around the world.

With no more goals the rest of the last 7 days will be just hanging around and enjoy the game as long as it is around. I am so going to miss this game.

Categories: City of Heroes
  1. November 29, 2012 at 22:20

    I like to say congratulations, but that is a bit hollow. It is just sad to see such a massive achievement in gaming disappear. I mean City of Heroes, not your final ding. Although that is not bad either. A few weeks before the announcement was made they would shut it down I dinged my last 50, an el/el clockwork dominator. When the announcement was made I planned to take a few of my old characters that were in their 40s to the end. But somehow I couldn’t make myself. I have always enjoyed the journey to 40 more than the final stretch.

    The last few weeks I have I have been rotating through all my creations. Giving them all a nice farewell. It is weird. Some of them felt like characters I created only the other day, but then I see I some of them had been offline for more than 1000 days. It is their imminent end that made me go back to them. I had fun reliving their existence. But if the game wouldn’t have shutdown they probably would have reached 2000 days offline.

    It is still sad that over two days it is all gone. But the memories will stay. I will savour them, and I’m glad I could experience one last time the music of Steel Canyon, crossing the Hollows to fight Frostfire, and getting lost in Perez Park.

    Farewell my fair city! I will never forget.

    • November 29, 2012 at 23:26

      Well said, Phedre!

      It feels quite weird this week. Up until perhaps 2 weeks ago there was a bit of stress about the whole thing, then there was a piece of mind, sort of. And this week it just feels weird.

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