Home > The Secret World > Issue #1 Inferno has been released – The Secret World

Issue #1 Inferno has been released – The Secret World

August 1, 2012

The first TSW content update after launch is live now, named Issue #1 – Inferno. It contains a number of missions, the trading post (player marketplace) and nightmare modes of some dungeons.

For me the new missions are what interests me most, with the marketplace in 2nd place. Three of the missions seems to be in Savage Coast, which the area I am currently playing in. The rest seems to be in later areas, so I will run into them later at some point. There are also a number of bug fixes for missions, which is nice. I was finally able to complete The Black House!

I have not picked up any of the new missions yet when I played today, but I noticed another thing today which I think is new. When you disassemble a weapon with a glyph attached to it, you will get runes from the glyph as well, not just the weapon material. This was a small but nice addition I think.

Right now I do not have any problem spending SP, but my AP is piling up a bit – mainly because I do not see any abilities that are obvious benefits to my current primary build – there are areas that cen improve with some abilities, but will also weaken in some other areas in that case. Of course, it is just a matter of buying a number of abilities and try it out, since I do not lose any old abilities – decisions, decisions…

Categories: The Secret World
  1. August 2, 2012 at 09:36

    There is also a ‘new’ mission in Kingsmouth. Cassandra is back after getting a facelift to seduce you at the morninglight camp. But you have probably done that one in the beta weekends already as well.

    • August 2, 2012 at 18:56

      @Phedre: Another change in appearance? Might have done that in beta, but will check it out later.

  2. August 2, 2012 at 15:18

    I like the glyph thing – it’s about time. I might have been in zones that were too low, but glyph makings seemed very few and far between to me.

    Now all I need is to find some time to play.

    • August 2, 2012 at 18:58

      @Ysh: I agree, pretty much all my glyphing has been from drops. But I am only in Savage Coast so far – not a lot of time to play here at the moment.

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