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The Dream Machine

February 9, 2011

In my line of work I tend to travel a fair amount during long periods – 4 to 5 days per week I am out of the country in some other part of Europe. This means staying at hotels without a lot of things one may take for granted at home.

It is in such environment I get to appreciate online features that does not really require me to have anything but a browser available for various things and that can work with a crappy hotel internet connection.

One such thing that I discovered recently is the adventure game The Dream Machine. It is a nice little point&click graphical adventure game with a unique style, since the graphics are actually made by clay and cardboard. It runs in Flash and saves your progress online after you have created an account. So you can log in and play it anywhere, as long as you have a browser that has Flash 8+ support.

The adventure consists of 5 chapters, of which 2 have been released so far. The first chapter is free, while the later chapters will cost a few euros each. So far I have played through the first chapter and liked it enough so that will get other chapters as well.

The developers (2 of them) write on their blog a bit why they choose this distribution model, which is quite ok with me. Interesting to see also is that they collect statistics about how people try to solve puzzles and how many solve different puzzles in the and thus adjust the game accordingly – provide better responses and options, changing difficulty of puzzles etc.

Not sure how much re-playability the game will have, but I was a fan of adventure games for a long time, before MMOs grabbed my attention. It is nice to get back into those games for a bit.

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