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Archive for January 3, 2011

Space Wurm Villains

January 3, 2011 2 comments

This first weekend of 2011 my gaming consisted of 4 different games: City of Heroes, Star Trek Online, Wurm Online and Minecraft. All pictures in this post are from Wurm Online.

City of Heroes

One of my short term goals in the game here was to bring my level 50 scrapper to the villain side and into my villain supergroup, Shadows of Ankh-Morpork. This was accomplished during the weekend and thus I now have all of my 11 level 50 characters on the villain side – 2 of them are heroes gone bad.

To switch side one has to do alignment missions, 10 hero -> vigilante and 10 vigilante -> villain missions, plus also two missions to switch faction from hero to vigilante first and then from vigilante to villain.

I started this path a long time ago, but have not been in a rush to complete it. In the weekend I did the last remaining alignment missions. With Issue 19 there were a number of new alignment missions introduced, specifically focused on those character that are changing alignment. Thus doing villain alignment missions as a vigilante will provide you different missions than if you do villain alignment missions as a villain (i.e. stay in alignment).

For this the new missions are brilliant – the storyline of each mission really works on capturing the view of the player character as an individual who in their own mind is a hero making the tough decisions, but in the end turn out to be just as brutal as any proper villain – and the character still thinks they do the right thing. I very much enjoyed playing through those missions.

Star Trek Online

In STO another small goal was reached as well – my current character just passed my old character on the leveling path. He is now Commander 3 as well, but a bit closer to Commander 4 than my old character. I have also reached the point where all of the missions I pick up are mission that are completely new to me – never done them before.

I tried to complete episode 4 of Series 1: The Breen also, but it turns out there is a bug in one mission that does not update the objectives properly, so I am currently stuck on that one until they fix it.

Minecraft

I have had on my to do list for quite a while now to try out Minecraft, but never gotten around to it. A truly brilliant game. One can notice that the developer of Minecraft was one of the founders of Wurm Online; the sandbox philosophy is similar, but Minecrafte is simpler and quicker to get into.

Big unicorns

Wurm Online

Wurm Online was the game I spent most time with during this weekend. The game is very much a sandbox MMO in its purest sense, in a fantasy setting. No classes, no xp, just a number of skills to progress in and basically everything player-created from the world itself.

I have generally been a bit cautious of some sandbox:ish MMO offerings, partly because they have had a somewhat heavy emphasis on PvP. I consider PvP an optional activity in a virtual world and I prefer where the mindset is more towards building/creating something than bash each others head and loot their corpses.

For Wurm you have both options – the game provides both PvP and non-PvP servers and one can choose whichever server suites best. Even that decision is not final as I understand it – it is possible to change servers through portals in the game.

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