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Blood Moon first run

October 27, 2009

The Blood Moon event started today – zombies, werewolves, fallen heroes and darkness all over the zones.

The first thing I had a look at was the mission to defeat the 13 fallen heroes that the big bad guy, Takofanes, had brought back as undead to let them smack around some heroes. In Millenium City there are now 13 different gates spread out all over the city – each an entrance for a fallen hero and the zombies he/she control. Each gate works as an Open Mission, where 50 zombies has to be defeated first and after that the fallen hero has to be defeated.

Defeating these heroes are just the start of it though – completing the Open Mission provides access to a mission. This mission is about to enter the gate and go save the soul of the fallen hero. On the way there there are hordes of zombies/undead to beat the way through, plus some super villains to defeat.

It was a bit of a shock initially though to see that each Open Mission was on a 2 hour reset timer! And many of the gates in the same instance activated almost at the same time, so one could not go from one gate to another and get all 13 of them. Switching instances helps to find shorter timers, but doing it this way would be very time consuming.

Wating to beat up fallen hero Amazing Grace

Wating to beat up fallen hero Amazing Grace

In a way I think it is ok to have it all on a timer – that will not disturb people who want to do normal missions in these areas too much then. Two hours might be stretching it though. Fortunately there is a much easier way to get the missions – sharing them. All these missions are shareable, so it is just a matter of teaming up with someone with the missions and get them shared. Much quicker and easier. We did a fair amount of sharing among each other in the super group, so people got the mission quickly.

The fallen hero missions were all at reasonably low levels – ranging from level 14 and up to 27, with the bulk of them being between 14 and 18. So anyone that would be in Millenium City anyway with their characters could jump in. And anyone in some other level range could be sidekicked anyway. All the missions were quite similar in the layout of the instances – not identical for all, but only with small differences. So the path to go through became familiar quite quickly.

Rescuing the souls of all 13 heroes, plus completing a mission to collect celestial essence is the criteria to unlock the new Celestial powerset, which is a dual-purpose healing/damage dealing powerset (heal your allies or hurt your enemies with the same powers). For those that do not complete these missions the powerset will be available on November 10th.

A few of use in the supergroup completed all of these missions. Since most of us did this with 30+ characters the missions themselves were pretty easy. The recommendation if they are played at the appropriate level is to be 3 in a team.

It was a rather ok evening to go through it – not challenging though since we were a bit high level. I did manage to get killed once though, in a moment of hubris… Next will be to explore and try out the other events happening during Blood Moon and of course set up a character with the Celestial powerset. Good times!

(I forgot to take screenshots, which is why there is only one not-very-good screenshot in this post)

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Categories: Champions Online
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