Going to Monster Island
This past weekend my highest hero in Champions Online, Ais Kreem, decided to visit a new zone – Monster Island. Up to level 30 the game content is pretty much alternated between three big zones – Millenium City, Canadian Wilderness and Southwest Desert. Monster Island provides content starting at level 30.
But before being able to go into the real zone, one has to complete the Monster Island Crisis Zone. This is similar to what was done early in the hero’s career where there was a crisis zone right after the tutorial, before being allowed into the real zones. The crisis zones of Canadian Wilderness and the Desert were however built up similar to a mission hub with a number of missions received from NPCs. The Monster Island crisis zone is different.
It is instead pretty much a big Open Mission area (public quest for you fantasy types) with a story progressing through multiple stages, each new stage being revealed after the previous one has been completed. This was a very fun experience! The crisis zone has all the good stuff – hordes of henchmen, good guys to rescue and which will assist you, big robots, evil scientists, super villains, legendary villains, giant dinosaur and a King Kong-lookalike.
It is definitely an experience that is aimed for teamwork. When accepting the mission to go to the crisis zone, one is placed into a queue. I suspected it waits until there are enough players and then creates a new instance of the crisis zone – thus there should be enough people to complete it and everyone can be part of it from start.
I think the Monster Island crisis zone was very good and if Cryptic keeps introducing new zones this way I will be a happy player.