Home > The Chronicles of Spellborn > Chronicles of Spellborn patch 1.0.2 goes live today

Chronicles of Spellborn patch 1.0.2 goes live today

February 12, 2009

It seems that it is finally time for the next update of The Chronicles of Spellborn to go live. Threre seem to be a lot of fixes according to the patch notes.
I did see that the quests that have been bugged for me have been fixed, which is nice to see. Also there are more menaces added to the world, which means that Tiny Tyke will have some more fellow player harassers spread out in the world 🙂
(Menaces are pretty much tough and hostile named mobs, wandering around in various areas).

There is also an entirely new tutorial, which I think is great. The previous tutorial was a bit weak, especially if people were unfamiliar with game specifics of TCOS, but also with MMOs in general. I will certainly create a new character to try it out – maybe I will learn something more 😉

I did not see any explicit comment about spawn rates for some mobs (which has been perhaps a bit too high in some places) – this will be an important factor for player enjoyment, I think.

With this release done I hope there will be some more progress on the release of the game for the rest of Europe and North America. I also hope that they will actually get rid of the ridiculous IP-blocking scheme – at a minimum I hope at least each continent can play together, but preferably there would not be any restrictions where you could play.

  1. February 12, 2009 at 16:07

    Oh, so I can finally continue on my House Rune quest line? Good 🙂

  2. February 12, 2009 at 16:16

    Wonder if the US will finally get it’s act together…


  3. February 12, 2009 at 16:48

    I’m imagining a case where Acclaim has to integrate this new patch into their client, thus setting them even futher back.

  4. February 13, 2009 at 00:58

    Acclaim will always have an issue as long as they have to maintain a separate code branch to deal with the GameGuard differences or what else it might be.

    Hopefully they will have done some updates by now so that they only need a recompile with the appropriate libraries whenever there is an update, but hopefully not even that.

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