Home > MMO Games > Where is the Nintendo of the MMOs?

Where is the Nintendo of the MMOs?

September 28, 2008

A recent release of a big MMORPG title from Mythic has caused a lot of discussions and arguments for and against the game as such, as well as the state of MMO games in general. This has also led to a number of blog entries again on the topic of innovation vs evolution and what gamers really want.

Purely by chance I stumbled upon a blog called Lost Garden which covers areas of art and game design. I was looking for some entirely different than this topic (but still game related) when a google link led me to this blog.

Here I found some quite interstring articles from a few years back: One article on Nindento’s approach to innovation as a profitable strategy. This certainly leads to the question, do we have any companies in the MMO space that tries to have the same strategy as Nintendo? I cannot really think of any, but with the long development cycles of many of these games it is perhaps harder to tell.Β 

The interesting part here is how the matter of innovation ties in with the lifecycle of a game genre and it fits very well I think with what we see in disucssions and releases for Diku-style MMORPGs today.

The same blog also explored the game genre life cycle in more depth in a series of articles as well. It is well worth a read I think. I think it also tells a lot what to expect from future titles from some game companies.

Categories: MMO Games
  1. arcos
    September 29, 2008 at 02:41

    I think the real question is not “Where is the Nintendo of the MMOs?”, but “Who Cares?”.

  2. sente
    September 29, 2008 at 07:17

    That question would need to be the response to the original question, replacing it would make it slightly harder to get a context πŸ™‚

    But it is pretty clear from reading the linked article who would not care if there was an MMO company with a strategy like Nintendo. This includes a lot of players who are quite happy with where the big MMO games are today, if they are asked.

    In the long run though companies with the kind of strategy that Nintendo has according to the article is beneficial for MMO market in general.

  3. September 29, 2008 at 17:33

    Reading this avidly. thanks for this post.
    Seems you also are on the “OMG, nothing to read except Warhammer” blogging sadness.

    Thanks for this link…I may have some new fodder for my posting…


  4. sente
    September 29, 2008 at 17:52

    That is quite true, Openedge πŸ˜‰

    Not that I dislike Warhammer Online, but I do not want to play it yet and I do _not_ want to know all there is to know about it beforehand – so yes, this limits the amount of blog articles to read currently.

    But the topic on where MMO game development is going and what is happening with different companies, design choices made and possible trends is interesting to me anyway. So this type of posts would have happened even if there were no Warhammer Online.

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